Settlement · minor town
Arcanis Wick
A lantern-guild artisan town that glows with glyph-etched lamps and occult candles, supplying soul-light wards across the kingdom.
Hierarchy
draft-
I
Settlement Lord Vacant — the player seat (OwnerPlayerID)
Owns the settlement, sets its taxes and trade, and sits on the Crown Council.
-
II
Steward Royal steward (NPC)
Runs the settlement for the Crown while the Lord's seat is unclaimed.
-
III
District Wardens One per district (4)
Keep order and services in each district.
-
IV
Business Owners Players and NPCs
Own the settlement's shops, forges and farms (the ownership registry).
-
V
Residents Citizens of the settlement
Live, work and earn Prestige here.
Record
Type
minor townDistricts
lantern rowcandle forgeswick guildhallnightmarket lane
Deity Influence
Rift Activity
lowSoultech Density
highCulture
Warm and luminous. Nights are filled with soft soul-light and quiet rituals. Artisans see light as both comfort and weapon against nightmares.
Role In Kingdom
warding light productionritual candle supplysoul lantern export
Hooks
- Guilds
- wick artisanslantern wardens
- Deities
- Rifts
- Soultech
- soul lantern arraysglyph wick rituals
Registry
- Owner Player
- Vacant
- Tier
- 1
- Population
- 0
- Prestige
- 0
Detail Source
Name and kingdom from the settlement registry; districts, culture and roles from the XsoulOne archive (to reconcile).