Settlement · minor town
Circulus Haven
An occult transmutation village built around concentric circles where soul-patterns, resonance loops, and safe micro-rifts are tested.
Hierarchy
draft-
I
Settlement Lord Vacant — the player seat (OwnerPlayerID)
Owns the settlement, sets its taxes and trade, and sits on the Crown Council.
-
II
Steward Royal steward (NPC)
Runs the settlement for the Crown while the Lord's seat is unclaimed.
-
III
District Wardens One per district (4)
Keep order and services in each district.
-
IV
Business Owners Players and NPCs
Own the settlement's shops, forges and farms (the ownership registry).
-
V
Residents Citizens of the settlement
Live, work and earn Prestige here.
Record
Type
minor townDistricts
central circle squarenumerology housesglyph labyrinthresonance gardens
Deity Influence
Rift Activity
controlledSoultech Density
mediumCulture
Cozy and whimsical on the surface, but deeply disciplined underneath. Residents treat numerology and circle geometry as sacred sciences.
Role In Kingdom
transmutation researchsafe rift testingpattern experimentation
Hooks
- Guilds
- circle mastersresonance scholars
- Deities
- Rifts
- micro circle rifts
- Soultech
- loop stabilizerscircle bound reactors
Registry
- Owner Player
- Vacant
- Tier
- 1
- Population
- 0
- Prestige
- 0
Detail Source
Name and kingdom from the settlement registry; districts, culture and roles from the XsoulOne archive (to reconcile).