Behemoth’s Rest
A lakeside settlement on the shore of the deep, still Central Lake, where the kingdom's ancient guardian sleeps. Hunters and guild members come here to recover from rift missions; dredgers bring up relics from the drowned ruins; pilgrims watch the water for omens.
Bestiary
2 creaturesDrowned Echo
The echoes of those the lake has taken. They walk out of the water at night, dripping, repeating their last journey...
Silt Lurker
A flat, mud-coloured ambusher as wide as a cart, buried in the shallows with only its eyes showing. It takes waders...
Quests
All quests →Calm Mornings
The lake gave up relics on the piers this morning. Collect them before the Drowned Echoes come ashore.
The Wrong Ripples
The ripples on the lake are running toward the middle. Find out why.
Hierarchy
draft-
I
Settlement Lord Vacant — the player seat (OwnerPlayerID)
Owns the settlement, sets its taxes and trade, and sits on the Crown Council.
-
II
Steward Steward Maren Selk
Runs the settlement for the Crown while the Lord's seat is unclaimed.
-
III
District Wardens One per district (4)
Keep order and services in each district.
-
IV
Business Owners Players and NPCs
Own the settlement's shops, forges and farms (the ownership registry).
-
V
Residents Citizens of the settlement
Live, work and earn Prestige here.
Record
Type
minor townDistricts
Deity Influence
Rift Activity
lowSoultech Density
lowCulture
Quiet and introspective. Hunters and guild members come here to recover from rift missions and nightmare encounters, watching the lake for surfaced relics and omens.
Role In Kingdom
Hooks
- Guilds
- restward hostslake dredgers
- Deities
- Rifts
- deep lake murmur
- Soultech
- relic analysis labs
Registry
- Owner Player
- Vacant
- Tier
- 1
- Population
- 0
- Prestige
- 0
Detail Source
Name and kingdom from the settlement registry; districts, culture and roles from the XsoulOne archive (to reconcile).
Region
Central LakePlacement
draft — placed on the north-west shore of the Central Lake